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Appendix B: Entities

worldspawn script_multiplayer team_CTF_bluespawn team_CTF_redspawn team_WOLF_objective info_player_deathmatch info_player_intermission info_null info_notnull info_notnull_big misc_beam info_limbo_camera light lightJunior corona dlight misc_model misc_gamemodel misc_mg42 props_chair path_corner path_corner_2 info_train_spline_main info_train_spline_control trigger_objective_info func_constructible func_brushmodel misc_commandmap_marker misc_constructiblemarker misc_cabinet_health misc_cabinet_supply trigger_ammo trigger_heal | func_bobbing func_debris func_door func_door_rotating func_explosive func_group func_invisible_user func_pendulum func_plat func_rotating func_static func_timer script_mover target_delay target_effect target_explosion target_fog target_push target_rumble target_smoke target_speaker trigger_always trigger_flagonly_multiple trigger_hurt trigger_multiple trigger_once misc_vis_dummy misc_vis_dummy_multiple shooter_grenade shooter_mortar shooter_rocket props_skyportal _decal